Catherine Meilleur has over 15 years of experience in research and writing. Having worked as a journalist and educational designer, she is interested in everything related to learning: from educational psychology to neuroscience, and the latest innovations that can serve learners, such as virtual and augmented reality. She is also passionate about issues related to the future of education at a time when a real revolution is taking place, propelled by digital technology and artificial intelligence.


The Advantages and Potential of Virtual Reality: Test Your Knowledge!

2023-05-10T15:44:20-04:002023/05/10|Articles, Catherine Meilleur, Technology, Test Yourself|

Do you know the advantages of virtual reality (VR) for training professionals? Can you tell what forms the feeling of presence in this immersive environment takes? Do you know that certain technologies can be integrated into VR to enhance it? Do you have an idea of how VR can be integrated into medical training and what therapeutic purposes it can serve? Test your knowledge by answering the following five questions.

Motivation and Success from the Brain’s Perspective: Test Your Knowledge

2023-04-13T16:38:37-04:002023/04/13|Articles, Catherine Meilleur, Learning, Test Yourself|

Considered one of the essential elements for success in learning, motivation is a remarkably complex phenomenon. Over the decades, however, the field of education has been able to draw on abundant literature on the subject to improve its pedagogical and andragogical approaches. More recently, neuroscience has provided new keys to understanding the phenomenon based on the observation of its mechanisms in the brain.

5 points on VR in medical education

2023-04-05T15:21:54-04:002023/04/05|Articles, Catherine Meilleur, Technology|

To respect the ethical principle of "never once on the patient," simulation in various forms has been an integral part of the training of healthcare professionals in North America for several decades. Virtual reality appears to be the technology of the future par excellence to ensure the acquisition of a wide range of practical and experiential learning necessary for these professionals' initial and ongoing training. Here are five points that will shed light on the potential of VR for medical education.

The Fascinating Memory: Test Your Knowledge!

2023-03-01T10:27:57-05:002023/03/01|Articles, Catherine Meilleur, Test Yourself|

Do you know the characteristics of long-term memory and short-term memory? Do you understand the factors that influence the memory process? Do you think that forgetting can be a good sign? Do you know the effects of stress on memory? Test your knowledge by answering the following five questions.

3 tips for self-regulated learning

2023-02-08T15:45:11-05:002023/02/08|Articles, Catherine Meilleur, Learning|

Among the most interesting concepts that address the notion of autonomy in learning, self-regulated learning is a rich concept that focuses on the dynamic process by which the learner, guided by goals, plans, observes and evaluates their learning. In a previous article, we presented the main keys to understanding this concept and its field of study. Here are three tips from Professor Laurent Cosnefroy's literature review to help you transition from theory to practice!

Self-regulated learning: a framework for adult learner autonomy

2023-01-25T11:35:23-05:002023/01/25|Articles, Catherine Meilleur, Learning, Online|

There is a growing interest in the importance of autonomy in learning, including for adults. This topic seems more relevant than ever, given the increasing importance of elearning, which may require learners to be more independent than face-to-face courses. One of the most interesting and encompassing concepts on the subject is that of self-regulated learning, which dynamically integrates the fundamental aspects of the act of learning, such as cognition, motivation, metacognition and volition.

4 aspects of the brain revealed by neuroimaging

2022-12-07T16:45:29-05:002022/12/07|Articles, Catherine Meilleur, Neuroscience|

Functional Magnetic Resonance Imaging (fMRI) or neuroimaging is a technology that allows live and safe visualization of brain structure and activity. Its advent in the 1990s has led to significant advances in our knowledge of the brain, confirming or refuting certain hypotheses while opening up new avenues of research. Here are four aspects of the brain that neuroimaging has revealed to us so far.

The 3 Components of Metacognition

2022-11-30T11:55:09-05:002022/11/30|Articles, Catherine Meilleur, Learning|

Metacognition can be summarized as the ability to reflect on one's cognitive processes, allowing us to identify our mistakes and successes, understand their origin, and adjust our goals. Developing metacognitive skills is one of the best ways to improve the quality of learning.

Virtual reality for pain management

2022-11-24T11:14:38-05:002022/11/23|Articles, Catherine Meilleur, Neuroscience, Technology|

Virtual Reality (VR) is a fascinating technology that allows the user to be transported into a synthetic world they perceive as real and in which they can move and interact. The impressive potential of VR goes far beyond entertainment. As it evolves rapidly and becomes more accessible, it will stand out as a highly prized technology of the future in many fields, including medicine. It has its place as a simulation training tool and as a safe and effective therapeutic device to treat or complement the treatment of various types of health problems, including pain management. Here is where we stand in terms of applications and what we know about the effectiveness of VR for acute and chronic pain and pain anxiety.

[INFOGRAPHIC] The 4 Expressions of the Feeling of Presence in VR

2022-11-09T13:46:24-05:002022/11/09|Articles, Catherine Meilleur, Technology|

In the immersive experience that virtual reality (VR) allows, "presence" can be defined as the authentic feeling of being in a world other than the one in which one is physically located. Even if some researchers propose nuanced versions of the notions of immersion and presence in VR, many tend to describe the first as the objective dimension of the experience, the one induced by the technological tools, and the second as its subjective dimension, the one constructed by the user.

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