Best of2023-12-05T13:54:28-05:00

In a world where the boundaries of knowledge are constantly expanding, staying ahead of the curve is not just an option, it’s a necessity.

Delve into the fascinating intersection of educational technologies, workplace transformation, upskilling, reskilling, neuroscience, artificial intelligence, virtual reality, and the vast universe of learning.

[INTERVIEW] Is virtual reality accessible? We’re discussing it with a Ubisoft expert

2019/04/30|Categories: Articles, Catherine Meilleur, Technology|

"With the Google Cardboard at 10-15 dollars, the VR has become very affordable... Has it been beneficial? Was it harmful? Maybe it helped to popularize it a little bit, to make it clear what it was..."

Virtual and Augmented Reality: 8 Uses in Universities

2019/04/24|Categories: Articles, Catherine Meilleur, Jihan Rabah, Learning, Manasvini Narayana, Technology, Wynnpaul Varela|

What exactly are universities doing with virtual reality (VR) and augmented reality (AR)? How do they use these highly sophisticated technologies in teaching, research and more? Here are 8 ways in which some of the most renowned academic institutions use VR and AR!

[INTERVIEW] Discussing comfort and performance in virtual reality with a Ubisoft expert

2019/04/17|Categories: Articles, Catherine Meilleur, Technology|

There is a wind of renewal blowing through the virtual reality industry: we see the number of headsets multiplying and technology giants trying to conquer the general public. But where is the VR in terms of comfort? We hear a lot about the "cyber-discomfort," including nausea, which this technology causes in some people...

Creating inclusive online training courses: follow the guide!

2019/04/09|Categories: Catherine Meilleur, Jihan Rabah, Learning, Manasvini Narayana, Online, Wynnpaul Varela|

As elearning becomes more popular, it is opening up to an increasing number and diversity of cohorts of learners. To maximize everyone's chances of success and reduce inequalities along their learning journey, instructional designers should always take advantage of the principles of Universal Design for Learning (UDL).

[INTERVIEW] Virtual Reality in Learning as Seen by a Ubisoft Expert

2019/04/03|Categories: Articles, Catherine Meilleur, Learning, Technology|

We met Olivier Palmieri, Director of XR Workshop & Game Director at Ubisoft Montreal, to discuss Virtual Reality (VR) and Augmented Reality (AR), including their latest developments and their current and future applications as learning tools. Here is the first interview of the series.

Online Training: 8 Anti-Cheating Strategies

2019/03/21|Categories: Articles, Catherine Meilleur, Learning, Online, Xiaojing Ge|

Given its particular context, online training may seem more vulnerable to cheating than face-to-face training. In recent years, however, it can resort to "anti-cheat" technologies with increased success.

Online Training: Inspiring Self Confidence in Learners

2019/03/12|Categories: Articles, Catherine Meilleur, Learning, Online|

Learning, as a process, comes with many emotions. It is partly up to the learners to manage their own, using resources, if necessary, that can help them achieve their learning goals

Self-Training: The Evolution of a Fundamental Concept

2019/03/05|Categories: Articles, Catherine Meilleur, Learning|

Condorcet advocated in the eighteenth century already, "the art of building oneself." Within the modern pedagogy, it was in the 1970s that self-training came into being, through psychology and sociology. Several theorists, mainly in France, the United States and Canada have contributed to the evolution of this concept, which we defined in this previous article.

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